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Echo attacks cannot trigger additional echo attacks and will not trigger on special attacks."},{"id":"node3","x":-100,"y":100,"links":["node2","node6"],"size":"major","style":"ranged","effect":"bow_always_pass_accuracy","value":1,"sprite":7552,"text":"While a bow is equipped, Ranged echoes never miss.\n\nAll bow pacts will not work with an Eclipse Atlatl."},{"id":"node4","x":0,"y":100,"links":["node2","node7"],"size":"major","style":"ranged","effect":"crossbow_echo_reproc_chance","value":15,"sprite":7558,"text":"While a crossbow is equipped, you have a +15% chance to trigger Ranged echoes\n\nAll crossbow weapon pacts will work with ballistae."},{"id":"node5","x":100,"y":100,"links":["node2","node8"],"size":"major","style":"ranged","effect":"thrown_maxhit_echoes","value":20,"sprite":7557,"text":"While a thrown weapon is equipped, Ranged echoes have a 20% chance to max hit\n\nAll thrown weapon pacts will work with an Eclipse Atlatl."},{"id":"node6","x":-100,"y":150,"links":["node3","node9","node10","node64"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node7","x":0,"y":150,"links":["node4","node10","node11"],"size":"minor","style":null,"effect":"all_style_accuracy","value":25,"sprite":7544,"text":"+25% accuracy in all combat styles."},{"id":"node8","x":100,"y":150,"links":["node5","node11","node12","node99"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node9","x":-150,"y":200,"links":["node6","node13"],"size":"major","style":null,"effect":"max_accuracy_roll_from_range","value":1,"sprite":7544,"text":"You have a 5% chance per attack in any style to roll max accuracy, this is increased by 5% for each tile distance between you and your target."},{"id":"node10","x":-50,"y":200,"links":["node6","node7","node15"],"size":"major","style":null,"effect":"regen_ammo","value":30,"sprite":7563,"text":"+30% chance to Regenerate runes, ammo and charges."},{"id":"node11","x":50,"y":200,"links":["node7","node8","node17"],"size":"major","style":null,"effect":"all_style_accuracy","value":50,"sprite":7544,"text":"+50% accuracy in all combat styles."},{"id":"node12","x":150,"y":200,"links":["node8","node19"],"size":"major","style":null,"effect":"offhand_stat_boost","value":1,"sprite":2928,"text":"While an off-hand item is equipped, gain +5 melee strength, +5 ranged strength and +2% magic damage."},{"id":"node13","x":-150,"y":250,"links":["node9","node14","node20"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node14","x":-100,"y":250,"links":["node13","node15"],"size":"major","style":"ranged","effect":"buffed_ranged_prayers","value":1,"sprite":2927,"text":"Ranged prayers are 30% more effective."},{"id":"node15","x":-50,"y":250,"links":["node10","node14","node16","node21"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node16","x":0,"y":250,"links":["node15","node17"],"size":"major","style":"ranged","effect":"ranged_strength_hp_difference","value":1,"sprite":7555,"text":"Ranged strength is increased by 1 for every 10 hitpoints difference between your current hitpoints and Hitpoints level."},{"id":"node17","x":50,"y":250,"links":["node11","node16","node18","node21"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node18","x":100,"y":250,"links":["node17","node19"],"size":"major","style":"ranged","effect":"ranged_echo_cyclical","value":1,"sprite":7555,"text":"Ranged echoes can now trigger additional Ranged echoes at half your chance to trigger them (up to 4 times)."},{"id":"node19","x":150,"y":250,"links":["node12","node18","node22"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node20","x":-150,"y":300,"links":["node13","node23","node103"],"size":"major","style":"ranged","effect":"bow_fast_hits","value":1,"sprite":7555,"text":"Bows attack 1 tick (0.6s) faster."},{"id":"node21","x":0,"y":300,"links":["node15","node17","node24"],"size":"major","style":"ranged","effect":"crossbow_slow_big_hits","value":1,"sprite":7555,"text":"Crossbows attack 2 ticks (1.2s) slower, but deal +70% damage."},{"id":"node22","x":150,"y":300,"links":["node19","node25","node91"],"size":"major","style":"ranged","effect":"thrown_weapon_melee_str_scale","value":1,"sprite":7555,"text":"While a thrown weapon is equipped, ranged strength is also increased by your 80% of your melee strength."},{"id":"node23","x":-150,"y":350,"links":["node20","node27","node38"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node24","x":0,"y":350,"links":["node21","node30","node38","node39"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node25","x":150,"y":350,"links":["node22","node33","node39"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node26","x":-185,"y":450,"links":["node27"],"size":"capstone","style":"ranged","effect":"bow_min_hit_stacking_increase","value":1,"sprite":7555,"text":"Hitting with a bow increases your bows minimum hit by 1, capping at 15% of your base maximum hit. This bonus is halved when you take damage that you didn't or couldn't pray against."},{"id":"node27","x":-150,"y":400,"links":["node23","node26","node28"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node28","x":-115,"y":450,"links":["node27"],"size":"capstone","style":"ranged","effect":"bow_max_hit_stacking_increase","value":1,"sprite":7555,"text":"Hitting with a bow increases your bows maximum hit by 1, capping at 15% of your base maximum hit. This bonus is halved when you take damage that you didn't or couldn't pray against."},{"id":"node29","x":-35,"y":450,"links":["node30"],"size":"capstone","style":"ranged","effect":"crossbow_max_hit","value":1,"sprite":7555,"text":"Crossbow hits always max hit."},{"id":"node30","x":0,"y":400,"links":["node24","node29","node31"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node31","x":35,"y":450,"links":["node30"],"size":"capstone","style":"ranged","effect":"crossbow_double_accuracy_roll","value":1,"sprite":7555,"text":"Crossbows attacks roll accuracy twice."},{"id":"node32","x":115,"y":450,"links":["node33"],"size":"capstone","style":"ranged","effect":"thrown_weapon_accuracy","value":60,"sprite":7555,"text":"While a thrown weapon is equipped, increase your ranged accuracy by 60."},{"id":"node33","x":150,"y":400,"links":["node25","node32","node34"],"size":"minor","style":"ranged","effect":"percentage_ranged_damage","value":1,"sprite":7555,"text":"+1% Ranged damage.\n\n+10% accuracy in all combat styles."},{"id":"node34","x":185,"y":450,"links":["node33"],"size":"capstone","style":"ranged","effect":"thrown_weapon_multi","value":1,"sprite":7555,"text":"When attacking with a thrown weapon, you now throw at an additional nearby target."},{"id":"node38","x":-75,"y":360,"links":["node23","node24"],"size":"major","style":"ranged","effect":"ranged_regen_echo_chance","value":5,"sprite":7555,"text":"Whenever you Regenerate ammo, you have a +5% chance to fire a Ranged echo against the enemy.\n\nRanged echo: An additional ranged attack which rolls with your ranged accuracy against the targets ranged defence. Echo attacks cannot trigger additional echo attacks and will not trigger on special attacks."},{"id":"node39","x":75,"y":360,"links":["node24","node25"],"size":"major","style":"ranged","effect":"ranged_regen_echo_chance","value":5,"sprite":7555,"text":"Whenever you Regenerate ammo, you have a +5% chance to fire a Ranged echo against the enemy.\n\nRanged echo: An additional ranged attack which rolls with your ranged accuracy against the targets ranged defence. Echo attacks cannot trigger additional echo attacks and will not trigger on special attacks."},{"id":"node43","x":237,"y":-63,"links":["node74","node83"],"size":"major","style":"melee","effect":"melee_range_multiplier","value":2,"sprite":7534,"text":"Melee range is doubled whilst using two handed weapons."},{"id":"node44","x":-88,"y":-63,"links":["node1","node45","node46","node47","node48"],"size":"major","style":"magic","effect":"regen_magic_level_boost","value":10,"sprite":7569,"text":"Whenever your combat spells Regenerate runes, your Magic level is boosted by 1 for 30 ticks (18s).\n\nThis boost cannot exceed 10 Magic levels and additional triggers reset the duration."},{"id":"node45","x":-237,"y":-63,"links":["node44","node55"],"size":"major","style":"magic","effect":"airrune_regen_prayer_restore","value":15,"sprite":7575,"text":"Whenever your combat spells Regenerate air runes, you have a 15% chance to restore 1 prayer point per rune regenerated."},{"id":"node46","x":-200,"y":-100,"links":["node44","node56"],"size":"major","style":"magic","effect":"waterrune_regen_healing","value":1,"sprite":7576,"text":"Whenever your combat spells Regenerate water runes, you're healed for 1 per rune regenerated."},{"id":"node47","x":-125,"y":-175,"links":["node44","node56"],"size":"major","style":"magic","effect":"firerune_regen_damage_boost","value":1,"sprite":7578,"text":"Whenever your combat spells Regenerate fire runes, the damage of your next spell hit is increased by 1 per rune regenerated."},{"id":"node48","x":-88,"y":-212,"links":["node44","node57"],"size":"major","style":"magic","effect":"earthrune_regen_defence_boost","value":1,"sprite":7577,"text":"Whenever your combat spells Regenerate earth runes, your Defence level is boosted by 1 per rune regenerated for 30 ticks (18s).\n\nThis boost cannot exceed 20% of your base Defence level and additional triggers reset the duration."},{"id":"node53","x":-313,"y":-137,"links":["node68","node166"],"size":"major","style":"magic","effect":"regen_stave_charges_water","value":1,"sprite":7571,"text":"Whenever you Regenerate charges from a powered staff or wand, also Regenerate 1 water rune."},{"id":"node54","x":-213,"y":-337,"links":["node69","node167"],"size":"major","style":"magic","effect":"regen_stave_charges_fire","value":1,"sprite":7571,"text":"Whenever you Regenerate charges from a powered staff or wand, also Regenerate 1 fire rune."},{"id":"node55","x":-287,"y":-112,"links":["node45","node58","node59"],"size":"minor","style":null,"effect":"all_style_accuracy","value":25,"sprite":7544,"text":"+25% accuracy in all combat styles."},{"id":"node56","x":-213,"y":-187,"links":["node46","node47","node59","node60"],"size":"minor","style":null,"effect":"all_style_accuracy","value":25,"sprite":7544,"text":"+25% accuracy in all combat styles."},{"id":"node57","x":-138,"y":-262,"links":["node48","node60","node61"],"size":"minor","style":null,"effect":"all_style_accuracy","value":25,"sprite":7544,"text":"+25% accuracy in all combat styles."},{"id":"node58","x":-325,"y":-75,"links":["node55","node63","node67"],"size":"major","style":null,"effect":"all_style_accuracy","value":50,"sprite":7544,"text":"+50% accuracy in all combat styles."},{"id":"node59","x":-250,"y":-150,"links":["node55","node56","node68"],"size":"major","style":null,"effect":"overhealing_via_talents","value":30,"sprite":7546,"text":"Healing with Demonic Pacts overheals you, up to +30% of your base Hitpoints level."},{"id":"node60","x":-175,"y":-225,"links":["node56","node57","node69"],"size":"major","style":null,"effect":"regen_ammo","value":30,"sprite":7563,"text":"+30% chance to Regenerate runes, ammo and charges."},{"id":"node61","x":-100,"y":-300,"links":["node57","node70","node94"],"size":"major","style":null,"effect":"defence_boost","value":15,"sprite":7545,"text":"+15 permanent Defence level boost."},{"id":"node62","x":-200,"y":25,"links":["node1","node63","node64"],"size":"minor","style":null,"effect":"regen_ammo","value":5,"sprite":7563,"text":"+5% chance to Regenerate runes, ammo and charges."},{"id":"node63","x":-325,"y":25,"links":["node58","node62"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node64","x":-200,"y":150,"links":["node6","node62","node65"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node65","x":-262,"y":212,"links":["node64","node66"],"size":"major","style":null,"effect":"max_hit_style_swap","value":1,"sprite":3571,"text":"Whenever you max hit from at least 3 tiles away, your next hit from a different style deals +25% damage."},{"id":"node66","x":-325,"y":150,"links":["node65","node102"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node67","x":-375,"y":-125,"links":["node58","node107","node166"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node68","x":-300,"y":-200,"links":["node53","node59","node112","node122","node133"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node69","x":-225,"y":-275,"links":["node54","node60","node117","node133","node122"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node70","x":-150,"y":-350,"links":["node61","node127","node167"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node71","x":88,"y":-212,"links":["node74","node81"],"size":"major","style":"melee","effect":"thorns_damage","value":3,"sprite":7562,"text":"While you have a shield equipped you gain the Thorns effect\n\nThorns: Whenever you're attacked enemies will be instantly hit with 3 melee damage. This effect can only trigger once per hit-splat and will trigger if you take 0 damage. Other pacts will specify if they effect Thorns."},{"id":"node72","x":125,"y":-175,"links":["node74","node82"],"size":"major","style":"melee","effect":"light_weapon_doublehit","value":1,"sprite":7560,"text":"Melee weapons under 1kg always trigger an additional melee hit using 40% of your base max hit (minimum of 1)\n\nThis will not trigger on special attacks."},{"id":"node73","x":200,"y":-100,"links":["node74","node82"],"size":"major","style":"melee","effect":"free_random_weapon_attack_chance","value":15,"sprite":7543,"text":"Each melee attack with a heavy melee weapon (>=1kg) has a 15% chance to trigger an instant Blindbag attack.\n\nBlindbag: Automatically attack your current target with a random heavy melee weapon in your inventory as though you have equipped it, ignoring all stat requirements and attack delay. Blindbag attacks can trigger additional Blindbag attacks but cannot trigger from special attacks."},{"id":"node74","x":88,"y":-63,"links":["node1","node71","node72","node73","node43"],"size":"major","style":"melee","effect":"distance_melee_minhit","value":3,"sprite":7539,"text":"Your minimum hit when attacking with a melee weapon is increased by 3.\n\nThis minimum hit is further increased by 3 for each additional tile between you and the target."},{"id":"node79","x":213,"y":-337,"links":["node146","node163"],"size":"major","style":"melee","effect":"multi_hit_str_increase","value":1,"sprite":4237,"text":"Melee weapons that are under 1kg or one handed, increase your melee strength by 20% of your Strength level."},{"id":"node80","x":362,"y":-187,"links":["node156","node157"],"size":"major","style":"melee","effect":"melee_distance_healing_chance","value":10,"sprite":7546,"text":"Attacking with a melee weapon or Thorns has a +10% chance to heal you based off your distance between you and your target (1 tile = 1 health)."},{"id":"node81","x":138,"y":-262,"links":["node71","node84","node85"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node82","x":213,"y":-187,"links":["node72","node73","node85","node86"],"size":"minor","style":null,"effect":"all_style_accuracy","value":25,"sprite":7544,"text":"+25% accuracy in all combat styles."},{"id":"node83","x":287,"y":-112,"links":["node43","node86","node88"],"size":"minor","style":null,"effect":"all_style_accuracy","value":25,"sprite":7544,"text":"+25% accuracy in all combat styles."},{"id":"node84","x":100,"y":-300,"links":["node81","node95","node145"],"size":"major","style":null,"effect":"shield_reflect","value":1,"sprite":4556,"text":"While you have a shield equipped, you have a 0.1% chance per Defence level to reflect all damage back to the attacker."},{"id":"node85","x":175,"y":-225,"links":["node81","node82","node163"],"size":"major","style":null,"effect":"spec_for_free","value":20,"sprite":7550,"text":"Special attacks have a 20% chance to not consume any energy."},{"id":"node86","x":250,"y":-150,"links":["node82","node83","node161"],"size":"major","style":null,"effect":"all_style_accuracy","value":50,"sprite":7544,"text":"+50% accuracy in all combat styles."},{"id":"node87","x":262,"y":87,"links":["node101","node164"],"size":"major","style":null,"effect":"regen_ammo","value":30,"sprite":7563,"text":"+30% chance to Regenerate runes, ammo and charges."},{"id":"node88","x":325,"y":-75,"links":["node83","node98","node156"],"size":"major","style":null,"effect":"restore_sa_energy_from_distance","value":1,"sprite":1610,"text":"Whenever you attack an enemy from at least 2 tiles away with any style, you restore 2% special attack energy."},{"id":"node91","x":425,"y":300,"links":["node22","node164"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node92","x":0,"y":-200,"links":["node1","node94","node95"],"size":"minor","style":null,"effect":"regen_ammo","value":5,"sprite":7563,"text":"+5% chance to Regenerate runes, ammo and charges."},{"id":"node93","x":200,"y":25,"links":["node1","node98","node99"],"size":"minor","style":null,"effect":"regen_ammo","value":5,"sprite":7563,"text":"+5% chance to Regenerate runes, ammo and charges."},{"id":"node94","x":-50,"y":-250,"links":["node61","node92","node96"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node95","x":50,"y":-250,"links":["node84","node92"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node96","x":0,"y":-300,"links":["node94","node97"],"size":"major","style":null,"effect":"overhealing_via_talents","value":30,"sprite":7546,"text":"Healing with Demonic Pacts overheals you, up to +30% of your base Hitpoints level."},{"id":"node97","x":-50,"y":-350,"links":["node96","node135"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node98","x":325,"y":25,"links":["node88","node93"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node99","x":200,"y":150,"links":["node8","node93","node100"],"size":"minor","style":null,"effect":"defence_boost","value":5,"sprite":7545,"text":"+5 permanent Defence level boost."},{"id":"node100","x":262,"y":212,"links":["node99","node101"],"size":"major","style":null,"effect":"overhealing_via_talents","value":30,"sprite":7546,"text":"Healing with Demonic Pacts overheals you, up to +30% of your base Hitpoints level."},{"id":"node101","x":325,"y":150,"links":["node100","node87"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node102","x":-262,"y":87,"links":["node66","node106"],"size":"major","style":null,"effect":"prayer_restore_no_overhead","value":1,"sprite":4240,"text":"While protection prayers are not active, you restore 1 Prayer point every 15 ticks (9s), this is sped up by 1 tick (0.6s) for every 7 worn prayer bonus you have."},{"id":"node103","x":-425,"y":300,"links":["node20","node106"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node106","x":-425,"y":87,"links":["node102","node103","node107"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node107","x":-425,"y":-175,"links":["node106","node67","node108"],"size":"major","style":"magic","effect":"air_spell_damage_active_prayers","value":7,"sprite":7575,"text":"Air spells deal +7% damage for each active prayer."},{"id":"node108","x":-475,"y":-225,"links":["node107","node109","node111"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node109","x":-525,"y":-275,"links":["node108"],"size":"capstone","style":"magic","effect":"air_spell_max_hit_prayer_bonus","value":1,"sprite":7575,"text":"Air spells have a +1% chance to max hit for every 1 prayer bonus, this chance is doubled against enemies weak to air spells."},{"id":"node111","x":-437,"y":-262,"links":["node108"],"size":"major","style":"magic","effect":"smoke_counts_as_air","value":1,"sprite":7579,"text":"Smoke spells now count as 'air' spells."},{"id":"node112","x":-350,"y":-250,"links":["node68","node113"],"size":"major","style":"magic","effect":"water_spell_damage_high_hp","value":1,"sprite":7576,"text":"Water spells deal increased damage the higher health percentage you have (+20% damage at 100% health)."},{"id":"node113","x":-400,"y":-300,"links":["node112","node114","node123"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node114","x":-450,"y":-350,"links":["node113"],"size":"capstone","style":"magic","effect":"water_spell_bouce_heal","value":1,"sprite":7576,"text":"Water spell hits bounce back to you, healing you for the 60% of the damage dealt to your target."},{"id":"node117","x":-275,"y":-325,"links":["node69","node118"],"size":"major","style":"magic","effect":"fire_hp_consume_for_damage","value":1,"sprite":7578,"text":"Fire spell casts burn up to 6% of your maximum Hitpoints to increase your damage dealt by double the amount burned for.\n\nThis effect cannot kill you directly."},{"id":"node118","x":-325,"y":-375,"links":["node117","node119","node124"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node119","x":-375,"y":-425,"links":["node118"],"size":"capstone","style":"magic","effect":"fire_spell_burn_bounce","value":1,"sprite":7578,"text":"Fire spell hits apply 1 burn (max 5) and bounce to up to 2 nearby targets."},{"id":"node122","x":-288,"y":-262,"links":["node68","node69"],"size":"major","style":"magic","effect":"magic_attack_speed_traditional","value":2,"sprite":7573,"text":"Attack rate with combat spells in a spellbook is sped up by 2 ticks.\n\nThis cannot reduce attack rate below 2 ticks (1.2s)."},{"id":"node123","x":-338,"y":-312,"links":["node113"],"size":"major","style":"magic","effect":"ice_counts_as_water","value":1,"sprite":7582,"text":"Ice spells now count as 'water' spells."},{"id":"node124","x":-388,"y":-362,"links":["node118"],"size":"major","style":"magic","effect":"blood_counts_as_fire","value":1,"sprite":7581,"text":"Blood spells now count as 'fire' spells."},{"id":"node127","x":-200,"y":-400,"links":["node70","node128","node134"],"size":"major","style":"magic","effect":"earth_reduce_defence","value":1,"sprite":7577,"text":"Earth spell hits reduce the enemies Defence & Magic Defence levels by 2."},{"id":"node128","x":-250,"y":-450,"links":["node127","node129","node131"],"size":"minor","style":"magic","effect":"percentage_magic_damage","value":1,"sprite":4241,"text":"+1% Magic damage\n\nThis bonus is multiplied by the Tumeken's Shadow special effect.\n\n+10% accuracy in all combat styles."},{"id":"node129","x":-300,"y":-500,"links":["node128"],"size":"capstone","style":"magic","effect":"earth_scale_defence_stat","value":12,"sprite":7577,"text":"Earth spells deal additional flat damage based on your current Defence level (+1 damage per 12 Defence levels)."},{"id":"node131","x":-288,"y":-412,"links":["node128"],"size":"major","style":"magic","effect":"shadow_counts_as_earth","value":1,"sprite":7580,"text":"Shadow spells, now count as 'earth' spells."},{"id":"node133","x":-238,"y":-212,"links":["node69","node68"],"size":"major","style":"magic","effect":"magic_attack_speed_powered","value":3,"sprite":7573,"text":"Attack rate with powered staves is sped up by 3 ticks.\nAll one handed powered staves have their max hit reduced by 8\n\nThis cannot reduce attack rate below 1 tick (0.6s)."},{"id":"node134","x":-100,"y":-500,"links":["node127","node136"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node135","x":0,"y":-400,"links":["node97","node136"],"size":"major","style":null,"effect":"shield_block_heal","value":1,"sprite":1358,"text":"Whenever an attack deals 0 damage to you while either a two-handed shield or an off-hand is equipped, you're healed for 2 and restore 2 prayer points."},{"id":"node136","x":100,"y":-500,"links":["node134","node135","node139"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node139","x":200,"y":-400,"links":["node136","node140","node145"],"size":"major","style":"melee","effect":"defence_recoil_scaling","value":1,"sprite":760,"text":"All recoil & Thorns style effects deal additional damage equal to 1% of your total defence bonuses."},{"id":"node140","x":250,"y":-450,"links":["node139","node141"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node141","x":300,"y":-500,"links":["node140"],"size":"capstone","style":"melee","effect":"thorns_double_hit","value":1,"sprite":760,"text":"When the Thorns effect triggers, it will always hit twice, dealing 50% of its damage in the second hit."},{"id":"node142","x":275,"y":-325,"links":["node143","node163"],"size":"major","style":"melee","effect":"light_weapon_faster","value":1,"sprite":3386,"text":"Melee weapons under 1kg attack 1 tick (0.6s) faster."},{"id":"node143","x":325,"y":-375,"links":["node142","node144"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node144","x":375,"y":-425,"links":["node143"],"size":"capstone","style":"melee","effect":"hit_restore_spec_energy","value":2,"sprite":1359,"text":"Whenever you deal damage with a melee weapon, you restore 2% special attack energy per hit."},{"id":"node145","x":150,"y":-350,"links":["node84","node139","node146"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node146","x":163,"y":-287,"links":["node79","node145"],"size":"major","style":"melee","effect":"melee_distance_healing_chance","value":10,"sprite":7546,"text":"Attacking with a melee weapon or Thorns has a +10% chance to heal you based off your distance between you and your target (1 tile = 1 health)."},{"id":"node150","x":350,"y":-250,"links":["node151","node161"],"size":"major","style":"melee","effect":"unique_blindbag_chance","value":1,"sprite":7543,"text":"For each unique heavy melee weapon (>=1kg) in your inventory, your chance of a Blindbag trigger is increased by 2% up to a maximum of 10% (5 weapons)."},{"id":"node151","x":400,"y":-300,"links":["node150","node152"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node152","x":450,"y":-350,"links":["node151"],"size":"capstone","style":"melee","effect":"unique_blindbag_damage","value":2,"sprite":7543,"text":"For each unique heavy melee weapon (>=1kg) in your inventory, the max hit of your Blindbag attacks is increased by 2% up to a maximum of 10% (5 weapons)."},{"id":"node153","x":425,"y":-175,"links":["node154","node156","node164"],"size":"major","style":"melee","effect":"percentage_melee_maxhit_distance","value":4,"sprite":4237,"text":"Your maximum hit when attacking with a melee weapon is increased by 4% and an additional 4% for every 3 tiles of distance between you and your target."},{"id":"node154","x":475,"y":-225,"links":["node153","node155"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node155","x":525,"y":-275,"links":["node154"],"size":"capstone","style":"melee","effect":"melee_range_conditional_boost","value":1,"sprite":7539,"text":"If your melee attack range is at least 4, it is increased to 7\n\nAll halberds slower than 5 ticks have their attack rate set to 5 ticks (3.0s)."},{"id":"node156","x":375,"y":-125,"links":["node80","node88","node153"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node157","x":312,"y":-137,"links":["node80","node161"],"size":"major","style":"melee","effect":"2h_melee_echos","value":1,"sprite":7551,"text":"When hitting a target with a two handed melee weapon, you have a 5% chance to trigger a Ranged echo as if you have a bow, crossbow and thrown weapon equipped.\n\nRanged echo: An additional ranged attack which rolls with your melee stats instead of ranged. Echo attacks cannot trigger additional echo attacks and will not trigger on special attacks."},{"id":"node161","x":300,"y":-200,"links":["node86","node150","node157","node165"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node162","x":238,"y":-212,"links":["node163","node165"],"size":"major","style":"melee","effect":"melee_strength_prayer_bonus","value":1,"sprite":2927,"text":"Melee strength is increased by 50% of your worn prayer bonus."},{"id":"node163","x":225,"y":-275,"links":["node79","node85","node142","node162"],"size":"minor","style":"melee","effect":"percentage_melee_damage","value":1,"sprite":4237,"text":"+1% Melee damage.\n\n+10% accuracy in all combat styles."},{"id":"node164","x":425,"y":87,"links":["node87","node91","node153"],"size":"minor","style":null,"effect":"prayer_pen_all","value":25,"sprite":2927,"text":"All attacks have +25% Prayer penetration (up to 100%)."},{"id":"node165","x":288,"y":-262,"links":["node161","node162"],"size":"major","style":"melee","effect":"overheal_consumption_boost","value":1,"sprite":1645,"text":"Attacks with a melee weapon can consume 5 overhealed hitpoints (if available), increasing your minimum hit on that attack by 5."},{"id":"node166","x":-363,"y":-187,"links":["node67","node53"],"size":"major","style":"magic","effect":"regen_stave_charges_air","value":1,"sprite":7571,"text":"Whenever you Regenerate charges from a powered staff or wand, also Regenerate 1 air rune."},{"id":"node167","x":-163,"y":-287,"links":["node54","node70"],"size":"major","style":"magic","effect":"regen_stave_charges_earth","value":1,"sprite":7571,"text":"Whenever you Regenerate charges from a powered staff or wand, also Regenerate 1 earth rune."}],"relics":[{"id":"abundance","name":"Abundance","tier":1,"sprite":8157,"text":"- All non-combat skills are permanently boosted by 10.\n\n- Every time you receive an XP drop, gain an additional 2 XP in the same skill. This is affected by the League Passive XP modifier.\n\n- For every XP gained, gain 2x as many coins. These can go either to your bank or inventory if there is room, which can be toggled above."},{"id":"barbarian-gathering","name":"Barbarian Gathering","tier":1,"sprite":8156,"text":"- You become capable of chopping wood, mining rocks and fishing with your bare hands without requiring any tools or bait.\n\n- Your hands are equivalent to the crystal version of the respective tools where those exist.\n\n- Whenever you gain Fishing, Woodcutting or Mining XP while gathering you will also receive an additional 10% XP in both Strength and Agility.\n\n- Up to 3 different types of gathered items (wood, fish, metallic ore and coal) can be placed in the Knapsack, which has a total maximum capacity of 140.\n\n- On failing to mine a rock, catch a fish or chop a tree you will have a separate 50% chance to succeed instead.\n\n- The Knapsack can be emptied at a bank."},{"id":"endless-harvest","name":"Endless Harvest","tier":1,"sprite":8155,"text":"- You can endlessly gather from Fishing spots, Trees and Mining rocks even if they deplete after your initial interaction.\n\n- Resources gathered from Fishing, Woodcutting and Mining are multiplied by 2.\n\n- XP is granted for all additional resources gathered."},{"id":"friendly-forager","name":"Friendly Forager","tier":2,"sprite":8159,"text":"While the Forager's pouch is worn or in your inventory, you gain the following benefits:\n\n- When you gather resources from Woodcutting, Fishing, Mining and Hunter, the pouch will find and store a random grimy herb.\n\n- This herb is limited to any which your Herblore level + 25 can clean. This action also provides a small amount of Herblore XP.\n\n- The pouch will only find herbs it has room to store, but will always attempt to give you a herb you can receive.\n\n- The pouch also functions as a Silklined herb sack, and shares an inventory with it.\n\nAdditionally, you gain the following perks to Herblore:\n- All items are processed at once.\n- Secondary ingredients have a 90% chance to not be consumed, this stacks additively with other sources.\n- Potions created will have 4 doses instead of 3."},{"id":"hotfoot","name":"Hotfoot","tier":2,"sprite":8158,"text":"While the Searing boots are worn, you gain the following benefits:\n\n- Agility experience is gained based on your Agility level while you run.\n\n- Caught fish are automatically cooked.\n\n- Mined ore is automatically smelted.\n\nAdditionally, regardless of your footwear:\n\n- Picking up some Termites or a Mark of grace from a course will automatically complete the lap granting completion XP and 10,000 coins.\n\n- Marks of grace will always have a 33% chance to spawn on all rooftop courses.\n\n- Completing a course grants two completion count and 25% bonus experience.\n\n- 100% success rate on all actions for Agility and Cooking.\n\n- You will receive 2x Termites from the Colossal Wyrm Agility Course.\n\n- You will receive 10x Crystal shards from Prifddinas Agility Course."},{"id":"woodsman","name":"Woodsman","tier":2,"sprite":8160,"text":"- All items are processed at once while Fletching. Stackable fletching items are capped at 10x the regular amount per action.\n\n- Chopped logs are automatically burned while Woodcutting granting full Firemaking XP, this effect can be toggled above.\n\nYou also gain the following benefits to Hunter:\n\n- 100% success rate on all actions.\n\n- Traps attract animals faster, give double the loot and XP.\n\n- Traps always drop a random herb seed or tree seed when harvested.\n\n- Hunter rumours give double XP and Hunters' loot sacks will give double the amount of loot rolls.\n\n- All loot from jarred implings will give an extra loot roll and be noted. Additionally they will no longer break upon opening.\n\n- All Quetzal Whistles will not lose charges."},{"id":"bank-heist","name":"Bank Heist","tier":3,"sprite":8161,"text":"- This item will allow you to teleport to any Deposit box, Bank, or Bank chest.\n\n- This item ignores wilderness teleport restrictions.\n\n- This item cannot be used to teleport to an area you haven't unlocked."},{"id":"evil-eye","name":"Evil Eye","tier":3,"sprite":8163,"text":"This item will allow you to teleport to the entrance of any boss or raid in the combat achievements list.\n\nAdditionally:\n- Barrows will have the option to go to the chest or to the surface.\n- You can teleport to each Moon of peril individually.\n\n- This item ignores wilderness teleport restrictions.\n\n- This item cannot be used to teleport to an area you haven't unlocked."},{"id":"map-of-alacrity","name":"Map of Alacrity","tier":3,"sprite":8162,"text":"This item will allow you to teleport to Agility shortcuts.\n- You will be sent to the less favourable side of the shortcut, or the starting side if it is one-way.\n- Teleports can only be used if you meet all of the requirements to reach their location.\n- Shortcuts retain all of their typical requirements.\n\nThis item ignores wilderness teleport restrictions."},{"id":"butlers-bell","name":"Butler's Bell","tier":4,"sprite":8165,"text":"When the bell is rung, a Demon butler will be summoned to work for you. The butler's work will continue even if you are offline.\n\nThe butler can gather the following resources for you:\n- Mining ores (8 per minute)\n- Catching fish (14 per minute)\n- Chopping logs (10 per minute)\n- Picking flax (50 per minute)\n- Farming herbs (10 per minute)\n\nAdditionally, the butler can also process these gathered items for you but at half the rates listed above:\n- Ores into bars\n- Raw fish into cooked fish\n- Logs into planks\n- Flax into bowstrings\n- Herbs into unfinished potions\n\nWhen the Demon butler processes resources for you, he will share a 10 XP (before League XP multipliers) with you in the relevant production skill per resource."},{"id":"conniving-clues","name":"Conniving Clues","tier":4,"sprite":8172,"text":"When opening a Reward casket, you have a 1/3 chance to receive Clue contracts which can be consumed to teleport to your current clue step.\n\n- Beginner clues give 0-2 contracts at a time\n- Easy clues give 1-4 contracts at a time\n- Medium clues give 1-5 contracts at a time\n- Hard clues give 1-7 contracts at a time\n- Elite clues give 1-9 contracts at a time\n- Master clues give 1-10 contracts at a time\n\nReward caskets also have a 1/4 chance to contain a clue scroll box of the same tier.\n\n- Clues from creatures and impling jars now have a drop rate of 1/15.\n\n- Clue vessels obtained from skilling (such as clue geodes and clue nests) are 10x more likely to drop.\n\n- All clues have the lowest possible number of steps, and will give the maximum amount of reward rolls.\n\n- Emote, Falo & Charlie Clue steps no longer have item requirements."},{"id":"transmute","name":"Transmute","tier":4,"sprite":8166,"text":"The high alchemy and low alchemy spells transform into two new spells:\n\n- Alchemic Divergence: Upgrades up to 10 of a resource into a higher tier.\n- Alchemic Convergence: Downgrades up to 10 of a resource into a lower tier.\n\nBoth spells cost no runes and have no level requirement. The spell gives 10 Magic XP for each item transmuted (before league XP multipliers).\n\n The Transmutation ledger can be equipped and acts as an infinite source of Nature runes.\n\nUsing items on the Transmutation ledger will display what they can turn into.\n\nWhen cast upon a noted item, these spells will automatically re-cast over time as long as the items are available in the same slot in your inventory.\n\nYou can still cast alchemy spells via the toggle above or by configuring the spells in your spellbook. Normal Alchemy spells will not automatically re-cast and will only cost 1 Nature rune.\n\nList of Transmutable resources: \n\n- Hides\n- Runes\n- Ashes\n- Uncut gems\n- Compost\n- Seeds (Cactus)\n- Seeds (Hardwood tree)\n- Seeds (Fruit tree)\n- Seeds (Tree)\n- Seeds (Bush)\n- Seeds (Hops)\n- Seeds (Herbs)\n- Seeds (Flower)\n- Seeds (Allotment)\n- Logs (Normal)\n- Logs (Pyre)\n- Mining (Normal)\n- Mining (Crafting)\n- Bones\n- Raw Fish"},{"id":"larcenist","name":"Larcenist","tier":5,"sprite":8168,"text":"You will gain the following benefits while Thieving:\n- 100% success rate on all actions.\n- You will automatically re-pickpocket an NPC.\n- You will automatically re-steal from a stall.\n- Items obtained from pickpocketing and stalls are noted.\n- Stalls never deplete and guards will never catch you thieving them.\n- The amount of coin pouches you can carry is increased by 10x.\n\nAdditionally, while Thieving loot is increased by 10x for the following:\n- Pickpocketing.\n- Stealing from stalls.\n- Stealing house valuables in Varlamore."},{"id":"natures-accord","name":"Nature's Accord","tier":5,"sprite":8167,"text":"Farming patches and plants no longer have any level requirements to harvest, plant or make.\n\nAdditionally, you gain the following perks to Farming:\n- You will receive 10x yield from all farming patches and it will automatically be noted.\n    - XP is granted for all additional resources gathered.\n- Your plants will never die.\n- You have a 20% chance to not use a seed or sapling when planting crops in patches.\n\nThe Fairy mushroom will allow you to teleport to any fairy ring, spirit tree, or tool leprechaun.\n- Unlocking this will autocomplete the Tree Gnome Village quest.\n- This item ignores wilderness teleport restrictions.\n- This item cannot be used to teleport to an area you haven't unlocked."},{"id":"soul-harvest","name":"Soul Harvest","tier":5,"sprite":8164,"text":"While harvesting any farming crop, or when NPCs would drop bones or ashes, you will instead harvest stackable Soul shards.\n\nSoul shards can be used for the following:\n- They can be used in place of Pure essence while training Runecraft.\n- 100 can be sacrificed at the Libation bowl at the Teomat for 550 Prayer XP (before league multipliers) without requiring Libation wine.\n\nYou will receive 1 shard per 4 base Farming XP granted while harvesting or checking health while farming, this is not multiplied by the leagues XP multiplier.\n\nYou will receive more shards for higher tier bones and ashes roughly equal to the bone shard equivalent for that tier of item."},{"id":"culling-spree","name":"Culling Spree","tier":6,"sprite":8169,"text":"When you are assigned a Slayer task you will be able to choose from three different options. You will also be able to choose how many you wish to slay (5-200).\n\nWhere possible, at least one of the choices will be a boss slayer task.\n\nAdditionally you gain the following bonuses while on a Slayer task.\n- Upon slaying a superior slayer monster, there is a 50% chance that another will spawn.\n- Superior slayer creatures will always drop 1-3 Clue scroll (elite).\n- You will gain all of the the effects of a Slayer helmet (i) without needing to wear one.\n- You can purchase any of the slayer reward store perks for free.\n- The Rune pouch, Herb sack and Looting bag will be purchasable for free from the slayer reward store."},{"id":"eternal-sustenance","name":"Eternal Sustenance","tier":6,"sprite":8170,"text":"Food is no longer consumed when eaten."},{"id":"grimoire","name":"Grimoire","tier":6,"sprite":8171,"text":"- The Grimoire can be used to freely swap between spellbooks.\n\n- The Grimoire acts as a Book of the dead.\n\nAdditionally, when you select this, you will unlock access to all prayers and spells. Regardless of area, quest, or diary requirements."},{"id":"flow-state","name":"Flow State","tier":7,"sprite":8174,"text":"The following actions all occur at a rate of 1.2 seconds (2 cycles) rather than their usual speed:\n\n- Mining any rock.\n\n- Woodcutting any tree.\n\n- Fishing from any fishing spot.\n\n- Cooking any food.\n\n- Firemaking any logs or adding to a bonfire.\n\n- Offering bones at a Prayer altar.\n\n- Fletching the following items:\n   - Regular & Atlatl arrows\n   - Bruma Roots\n   - Unstrung bows\n   - Shields\n   - Stocks\n   - Javelins\n   - Battlestaves\n   - Hunter spears\n   - Redwood hiking staffs\n\n- Smithing the following items:\n   - Smelting ores\n   - Smithing bars\n   - Making cannonballs\n\n- Crafting the following items:\n   - Glassblowing\n   - Leather crafting\n   - Pottery\n   - Gold/Silver items\n   - Spinning wheel\n\n- The following Farming interactions:\n   - Harvesting herbs\n   - Harvesting allotments\n   - Planting seeds\n\n- Casting the following Magic spells:\n   - Low & high alchemy\n   - Superheat\n   - Alchemic divergence & convergence (if unlocked)\n\n- Additionally the following interactions in minigames will be sped up:\n   - Wintertodt Roots and Brazier lighting\n   - Tempoross fishing\n   - Stealing Valuables\n\nThis effect stacks with the Fletching knife and Diabolical worms."},{"id":"reloaded","name":"Reloaded","tier":7,"sprite":8173,"text":"Choose another Relic from any tier below this one."},{"id":"executioner","name":"Executioner","tier":8,"sprite":8176,"text":"- The axe is a thrown ranged weapon which can be used to execute targets below 20% hitpoints.\n\n- The axe has an attack range of 6 tiles.\n\n- The axe's damage respects any ranged damage reduction effects and immunities the target has.\n\n- The axe will not work against Yama.\n\n- Throwing the axe doesn't consume it, but the primary hit does trigger regeneration effects from Demonic Pacts.\n\n- Execute damage can hit additional targets with Demonic Pacts.\n\n- This perk will also work inside The Gauntlet."},{"id":"flask-of-fervour","name":"Flask of Fervour","tier":8,"sprite":8177,"text":"When the Flask is consumed:\n- Your Hitpoints will be restored to full.\n- Your Prayer points will be restored to full.\n- Your special attack energy will be restored to full.\n\nOver the next 2.4 seconds the sigil will:\n- Trigger three explosions which deal 60% of your base Prayer level (30% in PvP) to all enemies within 3 tiles of you as typeless damage.\n- Reduce all damage you take to 0.\n- Not deal damage to Yama.\n\nThis item has a base cooldown of 3 minutes\n- For every 10 damage you deal in a single hit reduce the cooldown 0.6s.\n\n- This perk will also work inside The Gauntlet."},{"id":"minion","name":"Minion","tier":8,"sprite":8175,"text":"- This whistle will allow you to summon a powerful Minion which lasts for 30 minutes.\n\n- The minion will attack your target with whatever style it is weakest to.\n\n- When you are in multi-combat it will cast an AoE attack if the target is weakest to range or magic.\n\n- The minion's stats are:\n   - Min hit: 3\n   - Max hit: 10\n   - Attack Speed: 1.8\n   - Accuracy: 45,000\n\n- The whistle can consume up to 5 unique equippable Zamorak items (by using them on the whistle) increasing your minion's max hit by 2  per unique item.\n\n- The minion will try to automatically loot items from creatures you kill (including fired range ammo). A minimum value threshold and whether or not these should be noted is configurable on the whistle.\n\n- The minion will deal damage to targets which are immune to thralls.\n\n- The minion will not fight in PvP and will not fight against Yama."}],"backings":{"major":[7661,7664,7665],"capstone":[7666,7669,7670],"minor":[7651,7654,7655]},"lightWeapons":[278,466,494,496,498,500,502,506,732,746,747,751,806,807,808,809,810,811,863,864,865,866,867,868,869,1203,1205,1207,1209,1211,1213,1215,1217,2460,2462,2464,2466,2468,2470,2472,2474,2476,2952,3093,3095,3096,3097,3098,3099,3100,3101,4023,4024,4026,4029,4031,4083,4086,4151,4565,4566,5018,6522,6525,6541,6587,6591,6908,6910,6912,6914,7170,7409,7433,7435,7447,7640,7671,7809,8872,9906,10010,10023,10033,10034,10487,10501,10581,11230,11705,11711,11959,12006,12297,12357,12926,13195,13265,13652,19525,20056,20243,20720,20779,20781,21006,21209,21354,21649,22316,22398,22555,22684,22719,22804,22816,22840,22842,22844,22846,23108,23528,23673,23762,23820,23861,24000,24327,24537,24539,24699,24727,24880,25500,25604,25849,26260,27418,27420,27665,27861,28534,28688,29305,29577,29589,29911,29912,30340,30374,30759,30970,31227,31575,31579,31583,32934,33151,33249,33716,33718,33790]}